- Master of Publishing
- Admissions to the MPub Program
- Masters Courses
- PUB 600: Topics in Publishing Management
- PUB 601: Editorial Theory and Practice
- PUB 602: Design & Production Control in Publishing
- PUB 605 Fall Project: Books Publishing Project
- PUB 606 Spring Project: Magazine/Media Project
- PUB 607: Publishing Technology Project
- PUB 611: Making Knowledge Public: How Research Makes Its Way Into Society
- PUB 800: Text & Context: Publishing in Contemporary Culture
- PUB 801: History of Publishing
- PUB 802: Technology & Evolving Forms of Publishing
- PUB 900: Internship Project Report
- PUB 899: Publishing Internship
- Faculty and Staff
- Awards and Financial Support
- Frequently Asked Questions
- Undergraduate Minor
- Undergraduate Courses
- PUB 101: The Publication of Self in Everyday Life
- PUB 131: Publication Design Technologies
- PUB 201: The Publication of the Professional Self
- PUB 210W: Professional Writing Workshop
- PUB 212: Public Relations and Public Engagement
- PUB 231: Graphic Design Fundamentals
- PUB 331: Graphic Design in Transition: Print and Digital Books
- PUB 332: Graphic Design in Transition: Print and Digital Periodicals
- PUB 350: Marketing for Book Publishers
- PUB 355W: Online Marketing for Publishers
- PUB 371: Structure of the Book Publishing Industry in Canada
- PUB 372: The Book Publishing Process
- PUB 375: Magazine Publishing
- PUB 401: Technology and the Evolving Book
- PUB 410: Indigenous Editing Practices
- PUB 411: Making Knowledge Public: How Research Makes Its Way Into Society
- PUB 431: Publication Design Project
- PUB 438: Design Awareness in Publishing Process and Products
- PUB 448: Publishing and Social Change: Tech, Texts, and Revolution
- PUB 450: The Business of Book Publishing
- PUB 456: Institutional and International Event Planning
- PUB 458: Journalism as a Publishing Problem
- PUB 477: Publishing Practicum
- PUB 478: Publishing Workshop
- PUB 480 D100: Buy the Book: A History of Publication Design (STC)
- PUB 480 OL01: Accessible Publishing (OLC)
- Undergraduate Courses
- Workshops
- General Information and Cancellation Policy
- Travel and Accommodation
- Financial Assistance
- Publishing Workshops
- Contact SFU Publishing Workshops
- Research
- News & Events
- Contact
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PUB 331: Graphic Design in Transition: Print and Digital Books
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PUB 332: Graphic Design in Transition: Print and Digital Periodicals
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PUB 371: Structure of the Book Publishing Industry in Canada
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PUB 411: Making Knowledge Public: How Research Makes Its Way Into Society
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PUB 438: Design Awareness in Publishing Process and Products
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PUB 448: Publishing and Social Change: Tech, Texts, and Revolution
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PUB 480 D100: Buy the Book: A History of Publication Design (STC)
PUB 431: Publication Design Project
With digital technologies, we are pushed to ask what is a publication (form/content), and, within the context of this class, what is the role of designers in publishing.
This course mixes research and design practice to investigate and experiment with the idea of publications from a designer’s point of view. This is a hands-on course divided into a lecture and a lab session each week. Through lectures, field trips, projects, required readings, and critiques, students examine and experience the role of designers as authors, producers, and publishers, as well as play with the materiality of publications. During the period of this course, the formal constructs of publications as well as their conceptual potential are explored, decoded and reinterpreted. Using the design process, students propose, create, produce, and defend a publication design project, which contributes to the development and understanding of the role of graphic design and designers in society and in publishing.
Prerequisites
PUB 331 or PUB 332.
Requirements
Students are required to complete each project, attend and participate in lectures and tutorials, and to keep up with the assigned readings. Students create, design, lay out, typeset, and produce prototypes for a range of projects, and prepare production specifications. An intermediate knowledge of the Macintosh computer and its operating system, and Adobe Creative Suite (InDesign, Illustrator, and Photoshop) is mandatory.
Grade breakdown
- Publication design project 35%
- Marketing & exhibition (group project) 10%
- Final report 15%
- Journal 15% (3 × 5%)
- Presentation 10%
- Peer-review & critiques 10% (2 × 5%)
- Participation & peer-evaluation 5%