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Unity Assets
Tools: Maya, ZBrush, nDo2, Unity
Modular Component Design
Tools: Blender -> 3D-Coat -> Unity
I designed wall and trim pieces that can snap together in unity to create larger structures.
Unreal Development Kit Assets
Tools: Maya -> ZBrush -> UDK
A small portion of the many models I created and textured for my UDK game Moonsoon
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