Jameson drawing a dragon that comes to life by coming out of the picture, overlayed into a crumbling header image

Projects

Learning through Application

About my work

Here you can access some of the projects I created in SIAT at SFU. The current projects displayed here reflects my interest in 3D modelling/2D animation, and environment/character design.

Projects

Polygone

Polygone is an animation film project where four characters embark on a journey to find the polygone gem. This contains a montage of various environmental scenes. This is my first ever 3D modelling project, and this was also created in the SFU course that I realized I loved 3D modelling and low-poly.

Programs involved:

  • Autodesk 2016 Maya
  • Adobe Photoshop
Echo

Echo is an interactive and immersive art installation that addresses the impact of global warming on polar bears. The user uses the Oculus Rift to become a polar bear, with the goal of finding their lost cubs who were separated due to the melting glacier. It uses a marco-polo game mechanic by using their hands and ears to safely navigate the terrain

Programs involved:

  • Autodesk 2016 Maya
  • Unity Game Engine
  • Oculus Rift TK1
Dark Ages

Dark Ages is a puzzle, horror and platformer narrative game about a boy named Solis who must reach the sanctuary while avoiding being seen by the eyes. My main role was to ideate, and conceptualize all characters and to render and animate all of Solis and most enemy animations within the game.

Programs involved:

  • Adobe Photoshop
  • Spriter