Areas of interest
Research Interests:
Geometry processing
Computer graphics
Shape modelling and analysis
Teaching Interests:
Computer graphics
Geometry modeling and processing
Computer animation
Education
- Ph.D., Computer Science, University of Toronto, Canada, 2003
- M.Math., Computer Science, University of Waterloo, Canada, 1997
- B.Math., Faculty of Mathematics, University of Waterloo, Canada, 1995
Courses
Fall 2024
Future courses may be subject to change.
Selected Recent Publications
- Kai Xu, Hanlin Zheng, Hao Zhang, Daniel Cohen-Or, Ligang Liu, and Yueshan Xiong, "Photo-Inspired Model-Driven 3D Object Modeling," ACM Trans. on Graphics (Proceedings of SIGGRAPH 2011), 2011.
- Oliver van Kaick, Hao Zhang, Ghassan Hamarneh, Daniel Cohen-Or, "A Survey on Shape Correspondence," Computer Graphics Forum (extended version of Eurographics STAR), in press, 2011.
- Kai Xu, Honghua Li, Hao Zhang, Daniel Cohen-Or, Yueshan Xiong, and Zhiquan Cheng, "Style-Content Separation by Anisotropic Part Scales," ACM Trans. on Graphics (Proceeding of SIGGRAPH Asia 2010), Volume 29, Number 6, pp. 184:1-184:10, 2010.
- Kai Xu, Hao Zhang, Andrea Tagliasacchi, Ligang Liu, Guo Li, Min Meng, and Yueshan Xiong, "Partial Intrinsic Reflectional Symmetry of 3D Shapes," ACM Trans. on Graphics (Proceeding of SIGGRAPH Asia 2009), Article 138.
- Andrea Tagliasacchi, Hao Zhang, and Daniel Cohen-Or, "Curve Skeleton Extraction from Incomplete Point Cloud," ACM Trans. on Graphics (Proceeding of SIGGRAPH 2009), Volume 28, Number 3, Article 71, 9 pages.