Starting from hand drawn sketches, artists of Digital Nowhere have come a long way since the initial production phases of the project. In chronological order, below are some examples of the processes generated by the 2D team and later cycled through the 3D team and finally the Art Director for final production approval.

A. The following sketches demonstrate the initial concepts that would later on transform into meaningful experiences.




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B. From black and white sketches, the 2D team, in collaboration with the layout team tackled the challenge of bringing the concepts to life.









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