As play this game, you should reflect on what constitutes realism.
Is it attention to every detail? Is it the
position of the viewer? Is it making all parts of the image roughly
meet our visual expectations, even if
there are differences in the detail.
It is very easy to simply "play" when you are doing rendering
work. A very useful exercise is to describe
each of the changes you make in words. For example, "I am changing
the bump mapping of the corner
walls to more closely resemble concrete masonry." or "The
aquarium lighting is washing out the
transparency effect I want. I'll decrease either the transparency or
the light intensity." Such word play
helps you to focus on the changes you make and, more importantly, helps
you to remember rendering
strategies in the future.
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