Some questions to ask yourself as you go :
- Do you understand each of the problems in terms of the formZ
representation? Remember that a
properly formed formZ solid must be a 2-manifold, must be planar,
must have a complete
boundary and must be oriented so that its faces point outwards.
- Do you understand how formZ controls things such as shadows?
Typically, control is distributed
amongst all the objects involved. For example, for a shadow to be
cast, the casting object must
be set to cast shadows, the receiving object to receive them, the
light to cast shadows and the
rendering engine to render shadows.
- Have you a generic plan for sorting out bugs?
- Can you relate each of the bugs to one or more of the Elements of
Computer Work from the
lecture series?
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