Laptop displaying game trailer video on YouTube.

00. game trailer video

motion graphics/video editing

This short 55-second video was developed to introduce and present the online board game, The Uni Circle. The Uni Circle is a transformative game made collaboratively with three other group members for a 3rd-year class, IAT 312: Foundations of Game Design.

role

  • Video Developer

team

  • Thanh Truong
  • Sabrina Kedzior
  • Oleg Shoykhedekno

tools

  • Adobe After Effects
  • Adobe Premiere Pro
  • Figma

timeline

  • Summer 2021
  • 4-Weeks

01. storyboarding

Starting with storyboarding, this design process I created provided the team with an overview of precise planning. It also allowed me, the video designer, to clearly visualize the different scenes required in the project video. The following storyboard elaborates on the various animations, transitions, kinetic typography, and clips of game recordings.

Storyboard image of the phone animation.
Introductory phone screen.
Storyboard image of the kinetic typography.
Kinetic Typography transition.
Storyboard image of the gameplay.
Computer gameplay animation.
Storyboard image of the ending.
Recording of gameplay.

02. colour & style

As I wanted to focus on the readability factor, especially as the typography in the video was presented to the audience indefinitely, the right font and colour choices were essential. I utilized the two modern sans serif fonts, Helvetica and Gotham, to increase user legibility throughout the video. The colour purple (#6939A1) with its contrasting colour white (#FFFFFF) was used to further the audience's attention.

Helvetica was used for the text messages on the iPhone Graphic.

Iphone vector with the user of helvetica font.

Gotham was used to show the kinetic typography.

Typography of gotham font.
Font and colour choices for the project.

03. animation

By implementing styling, timing, and sound effects to the graphics I created, I developed various animations that portrayed the user experience of the board game. This would assist the viewers by guiding them to follow through. The following three animation features were created: chat boxes, kinetic typography, and the computer screen.

Chat Boxes

Animated the typing bubble to provide a showcase a more realistic text messages that would appear in a real-life situation.

Kinetic Typography

Utilized the following kinetic typography techniques: sliding across, appearing in motion, and typing.

Computer Screen

A natural transition from kinetic typography to the recording of the online board game to reveal an online simulation.

06. final video

05. reflection

As this course was held remotely due to the pandemic, this game trailer video was a different approach that I decided to take to portray user interaction through animation and motion graphics. As it is different from filming selective scenes of the user's physical interaction with the board game, precise storyline planning was needed for clear communication. Also, this was a fun project that I was able to complete from start to finish independently.