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Scatter Control: tiltAngle |
Type: | Numeric |
Valid Values: |
Details |
Details |
Valid values for the tiltAngle are between -180 and 0 degrees. If you set a value outside of this range, the closest value within the range is used instead. If viewMode is not 3DPerspective, tilting isn't possible and this attribute is ignored.
Setting this attribute performs the same action as actionMode=Tilt or selecting Tilt from the popup menu in build mode.
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