Undergraduate

SIAT showcases

March 28, 2024

SIAT end-of-term showcases are back! See the showcases schedule below and join us to see some of the interesting and diverse projects created by SIAT students throughout the Spring 2024 semester.

Students are also encouraged to submit their project to the Digital Showcase where projects will be highlighted on our online showcase page: Digital Showcase submission form.

Showcase schedule

Thursday, April 4th

  • IAT 344 Moving Images - Video Poem Screening
    Location: Central Library, 350 West Georgia St., Vancouver V6B 6B1
    Time: 11:00am-12:30pm

Poetry videos created by IAT 344 students will be screened at the Vancouver Public Library as part of the Poet Laureate's City Poems Project. The eight student-created poetry videos are based on five poems about historical, cultural, or ecological sites by award-winning local authors (including one by SIAT's Chantal Gibson).

Monday, April 8th

  • IAT 313 Narrative and New Media
    Location: SRYC 3250
    Time: 10:30am-12:30pm

In IAT 313 Narrative and New Media, students learn to shape their ideas into compelling and well-structured narratives and complex story worlds. Students explore the role of narrative in both traditional linear environments and multi-linear interactive media environments. Student teams worked on diverse final projects related to their own areas of interest, such as film, animation, interactive graphic novels, video games, tabletop RPGs, scroll-telling websites, and spec ads, among others. In these projects audience interaction with the work is looked at through the lens of narrative.

Tuesday, April 9th

  • IAT 202 New Media Images
    Location: SRYE 1002
    Time: 10:00am-12:30pm

    The IAT 202 showcase will be a screening of short films created by students. Awards will be presented after the screening and the audience will have the opportunity to vote for the People's Choice Award!

Wednesday, April 10th

  • IAT 445 Immersive Environments

Location: SRYC Mezzanine
Time: 12:30am-5:00pm

Students from IAT 445 will be showcasing their interactive and immersive projects. Throughout the course, students designed, created, and refined deeply engaging immersive experiences that guests will be able to explore at the final showcase. The virtual reality applications were designed to provide users with meaningful and transformative immersive experiences for making positive impacts on society.

  • IAT 410 Advanced Game Design
    Location: SRYC 3140
    Time: 5:30pm-8:30pm

    This event will feature the games designed by our senior students this term and will give you an opportunity to test them out and vote for your favorite games. This is an informal session where you can engage with students, play their games, offer thoughtful feedback and critiques, and talk to students about their design process. In addition, we are pleased to be joined by a number of professionals from the game industry who will be on site to evaluate the games.

All are welcome!

 

Thursday, April 11th

  • IAT 222 Interactive Arts
    Location: SRYC Mezzanine, SRYC 2710, SRYC 2990, SRYC 3010, SRYC 3330, SRYC 4020
    Time: 12:30-3:30pm

    Throughout the course, IAT 222 students reflected upon issues relating to interactivity in the context of contemporary media art and towards making meaningful interventions within this field. On April 11th, students will be presenting a variety of interactive experiences and art projects.

Friday, April 12th

  • IAT 267 Introduction to Technological Systems
    Location: SRYC 5240
    Time: 10:45am-12:00pm

    Students will present their course projects featuring a variety of interactive systems, including but not limited to educational toys and games, interactive sculptures, smart home devices, health monitoring, and robotics.
  • IAT 499 Graduation Project
    Location: SRYC 5140
    Time: 2:30am-5:20pm

    Students in IAT 499 had the opportunity to complete one large detailed project over an entire term. The students had freedom in project choice. Examples of past projects include a critical/speculative/fictional design project in a variety of media, a novel narrative environment (interactive storytelling experience) or research/development project), a documentary or creative film, a novel and well-developed/researched game, a novel user experience design project, and more!

Saturday, April 13th (tentative)

  • IAT 443 Interactive Video (tentative)
    Location: More details TBA
    Time: More details TBA

Monday, April 15th

  • IAT 336 Materials in Design
    Location: SRYC Mezzanine
    Time: 11:00am-2:30pm

    The course theme for this semester's IAT 336 course was "Assistive Technology and Design" and throughout the course, students designed and developed interactive objects and prototypes  for users with disabilities in partnership with the Neil Squire Society. They will be exhibiting their physical devices at the showcase on April 15th.

Wednesday, April 17th

  • IAT 895/6 Master's Graduation Projects
    Location: SRYC 2740
    Time:
    10:30 -11:30 - Project presentations and Q + A
    11:30 - 1:00 - Open Showcase

The first cohort of project-based master's students will be showcasing their master's graduation projects. Read more about each of the three project descriptions:

Henry Leung

Project Title: "Artificial Intelligence as Agents to Support Neurodivergent Creative and Critical Thinking Modules"

Project Description: This project is the creation of a minimal viable prototype of an artificial intelligence (AI) model training ecosystem and its supporting applications using the system design approach methodology. The product consists of an online platform that allows educators to upload and train education curriculum knowledge to feed into a learning activity generator application. This application will generate a socio-environmental-related activity and use another speech text application that combines small data models and generated pre-trained transformer (GPT) to provide conversations that support feedback and reflections within creative and critical thinking modules. These products are precursors to conducting further research in the future to explore the socio-environmental and educational barriers experienced by neurodivergent individuals, particularly in the domain of creative and critical thinking and reflection.

Mewael Welearegay

Project Title: "Qirsi: Reimagining Tigrayan Heritage Through an Interactive Spatial Virtual Experience"

Project Description: Qirsi is a personal exploration of Tigrayan culture and history, fueled by a desire to preserve this heritage during times of conflict. The project uses 3D modelling and spatial computing platforms (Mozilla Hubs and Meta Horizon Worlds) to create interactive and accessible experiences showcasing Tigrayan artifacts and landmarks. Qirsi blends personal narratives with cultural analysis, inviting users to connect with and learn about the rich heritage of Tigray. This project highlights how spatial computing can reshape cultural preservation and promote global understanding.

Yiming Zheng

Project Title: "Brief Dreams: An Interactive Procedural World Builder"

Project Description: Brief Dreams is an interactive procedural world builder that allows users to design, build and explore virtual environments using the procedural content generation framework in Unreal Engine 5. This innovative project allows users to easily create photorealistic 3D landscapes, including natural biomes, deserts, campsites, trails and rivers. In addition to building virtual environments, users can explore their creations in a first-person walkthrough and modify the appearance of the world by changing the time of day and weather. This project aims to provide an accessible way for general users, with or without a professional design background, to take advantage of the PCG framework to create and immerse themselves in virtual worlds rapidly.

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