Humans use their hands for many everyday tasks. The study and analysis
of goal-directed human hand movement is an interesting area of study in
its own right, but it is becoming an increasingly important topic in the field
of human-computer interaction (HCI) because of the growing popularity
of 2-D graphical user interfaces (GUIs) and more recently 3-D virtual
reality systems (VR), where gestural input and full hand pointing are being
explored as the input technique of choice for future computer systems
and for telerobotic systems used in some advanced manufacturing applications.
A traditional problem that faces researchers is the acquisition and
analysis of accurate data describing 3-D hand movement, especially in the
context of specific tasks. This research project, conducted by a
multidisciplinary team that includes computer scientists, engineers
and researchers from the field of kinesiology, is designing and implementing
a Virtual Hand Laboratory (hardware and software based on high performance
3-D graphics workstations and state-of-the-art 3-D motion analysis
systems). This will provide a testbed for future studies
of goal-directed human hand movement including studies related to
computer-aided surface design,
computer animation of the human body, gestural input, and "smart" interfaces
that recognize a user's intent by analyzing hand and body movement as part of
the user interface.
The anticipated benefits of this research are new methodologies for
studying human hand movement,
new knowledge about 3-D human-computer interaction
techniques, and improved systems for computer-aided design of 3-D objects and
for computer animation of human figures.
This research project is a collaboration involving Simon Fraser University,
the University of British Columbia, and various industrial organizations.
It is funded by the Natural Science and Engineering Research Council of
Canada under a three-year strategic grant.
Activity takes place within the Media and Graphics Interdisciplinary Centre
MAGIC
in the
Imager Computer Graphics Laboratory
of the
Department of Computer Science
at UBC,
the
Computer Graphics and Multimedia Laboratory
of the
Department of Computing Science
at SFU,
and
in the
Human Motor Systems Lab
of the
School of Kinesiology
at SFU.