Episode 62: Leanne Roed, Game Designer & Artist
What is it like to release a mobile game from start to finish? How does game design foster collaboration? Is there space for the silly and strange in the video game sphere? This week's guest, Leanne Roed, answers all of these questions with WWEST manager and podcast host Danniele, and also tells us about the windy road that led her to where she is as a game designer and artist today.
Guest: Leanne Roed (Twitter)
Leanne Roed is a game designer and artist living in Vancouver, BC, Canada. She has worked for several years in the games industry primarily in the mobile space and as an independent game developer. She's currently working as a freelance game designer on multiple projects. In her spare time she loves bringing people together to experience experimental games to further games acceptance as a culturally valuable art form.
Click here for a full transcription of this episode.
Relevant Links:
- Alt Games Vancouver
- Anemone Hug Interactive
- Cribbage with Grandpas
- Game Curious
- Heart Projector
- Itch.io
- I Was a Teenage Exocolonist (game), Northway Games
- Justin Smith
- Lan's website
- Sword & Sorcery (board game)
- Vancouver Film School's game design program
Hosted by: Danniele Livengood (@livengood)
Theme Music: “Positive and Fun” by Scott Holmes
Produced by: Vanessa Hennessey