20 files, both short and long, were convolved with each other in various combinations using SoundHack to produce about 200 hybrids, each normalized with high frequency boost, and later EQ'd with fades added. Here is a representative sample of the three types of hybrids that were created. No auto-convolution was used.
I. Convolved with Water and other Sampled Material
Original Source Materials Bubbles2 Splash Well Trickle2 Waterstream Glassbreak3 GlassbreakGlass*Bubbles Glass*Splash Glass*Well1 Glass*Trickle3 Glass*Water
Bubbles
Bubbles*Splash
Bubbles*Trickle3 Bubbles*Water Bubbles*Glass3 SplashesSplashes*Bubbles2
Splashes*Well Splashes*Trickle2 Splashes*Water Splashes*Glass3 WellWell*Bubbles Well*Splash
Well*Trickle2 Well*Water Well*Glass3 Waterstream Water*Bubbles2
Water*Splashes Water*Well Water*Trickle2
Water*Glass3 Source material provided by the World Soundscape Project (trickle), David Monacchi (bubbles, splashes, and well), and Damiàn Keller (glass break, waterstream)
Note how the domestic water stream is softened in its hard edged realism once convolved with these other sounds. Another pattern is that each percussive splash triggers a wave in the convolved texture, and that each convolved file starts and ends with a fade, which also makes it easier to loop if needed.
II. Convolved with Granular Material
Original Source Materials
Fast Sine Grains
High Density Grains
Granular Texture
Expanding Texture
BubblesBubbles*Fast Bubbles*HiDens Bubbles*Texture Bubbles*Exp SplashesSplashes*Fast Splashes*HiDens Splashes*Texture Splashes*Exp Well
Well*Fast Well*HiDens Well*Texture Well*Exp Trickle
Trickle*Fast Trickle*HiDens Trickle*Texture Trickle*Exp Waterstream
Water*Fast Water*HiDens Water*Texture Water*Exp
III. Convolved with Text and Vocal Material: Thecla Schiphorst: "A well of flowing water" from Song of Songs
Original Source Materials
A_Well*self
A_Well*self*self
GlassbreakGlass*AWell Glass*AWell*AWell BubblesBubbles*AWell Bubbles*AWellx2 SplashesSplashes*AWell Splashes*AWellx2 WellWell*AWell Well*AWellx2 TrickleTrickle*AWell Trickle*AWellx2 WaterstreamWater*AWell Water*AWellx2