TITLE: Ubiq Visuals - Interaction Design in Games, Film and Visualization
Team 1
MENTOR:
Justin Liebregts, Ubiq Visuals
MENTOR contact:
justinliebregts@gmail
OVERVIEW:
Justin Liebregts comes from a background of interaction design and information architecture in games and entertainment. He also has experience leading small to medium sized teams in new media game and film projects. He is an active member in the community and enjoys passing on his learnings to those willing to listen!
PROJECT or Industry Area GOALS:
Have fun exploring the possibilities of interaction and new media. Can we create something without a computer screen interface?
PROJECT or Company DESCRIPTION:
This will be developed in a collaboration between the students and the mentors.
SKILLS REQUIRED:
Interdisciplinary Thinkers
People who aren’t afraid to develop something they’ve never seen before
Team 2
MENTOR:
Robert MacKie, Blast Radius
MENTOR contact:
robertfmackie@gmail
OVERVIEW:
Robert MacKie comes from a background of interaction design, information architecture and performance media. Professionally, he has worked on a wide variety of client facing projects in web design marketing. He is an active member in the user experience and design community
PROJECT or Industry Area GOALS:
Looking to push the boundaries of interaction design and user experience. He hopes to design technologies that will encourage users to interact with one another and less with their devices. Furthermore, he aims to use his skill set to contribute to the artistic community.
PROJECT or Company DESCRIPTION:
This will be developed in collaboration between the students and the mentors.
SKILLS REQUIRED:
Interdisciplinary Thinkers
People who aren’t afraid to develop something they’ve never seen before
Students who are looking to make a positive change in the world
Students who are interested more in designing to fulfill a need
|