Smartphone Game: Angry Fruit (2014)
Game Playtesting Video
Overview
AngryFruit (果子怒了) is a matching puzzle game for smartphones, the goal of which is to unlock the next level by reaching a target score with a limited time. Each level has a game board filled with different kinds of fruit patterns like apples and coconuts. The basic move of this game is horizontally or vertically matching the fruit patterns, at least three same fruit patterns, which will be eliminated from the game board with certain score increasing to be achieved based on how many fruit patterns are eliminated at a time.
Role
- Programming
- Visual Effects
- UI Design
Skills
- MonoDevelop (C# Script Programming)
- Unity 3D Skills
- Researching skills
- Ideation skills
Concept
The primary mechanic is to eliminate fruit patterns as much as possible to reach a target score and pass each level within limited time. To speed up score increasing, players need to borrow the power of different tools like bombs, stars and clocks, etc.
Ideation
I was inspired by a very successful matching game namely Candy Crush Saga. But in my game, I created the game tension through designing a timer and items for giving extra time count. Players would have a sense of achievement when they have the challenges addressed. I also designed a random item system including different types of bombs; time adding items, and double score item, etc. In the process of completing this work, my skills in Photoshop, Unity 3D and C# have been fully showcased.